Tony Albrecht

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Tony Albrecht
Tony Albrecht

Locality: Adelaide Area, Australia
Summary: I'm a Senior Programmer with experience in managing teams of console specialists as well as a high level of expertise in PS2, PS3, Xbox and Xbox 360 programming. Core languages include C, C++ and various assembly languages (depending on platform) and am equally at home with PPU, SIMD or SPU code. I specialise in performance optimisation (primarily for PS3, but also for X360) and designing systems for high performance. I have over a decade of experience building engines on a wide range of platforms and three years of experience working remotely with teams in Australia, New Zealand, US and UK. I like doing the hard stuff that noone else wants to do.
Past: Technical Consultant at Sony Computer Entertainment Europe Senior programmer at Pandemic Studios Engine Lead at Midway Studios Australia Engine Lead at Ratbag Games Contract programmer at Telstra Programmer at Maptek see less... 3 more...
Education:  Flinders University of South Australia Computer Science (1991-1992) 
 Flinders University  (1986-1992) 
 Flinders University of South Australia Theoretical Nuclear Physics (1986-1989) 

Industry: Computer Games
Skills: Optimisation, real-time graphics, multi-processor systems, cross-platform design, SPU code, SIMD implementations, and all things PS3.
Experience: Overbyte (Computer Games industry): Director,  (April 2010-Present) 
Sony Computer Entertainment Europe (Computer Games industry): Technical Consultant,  (February 2009-June 2010) Provide technical support and training for Australasian PS3 programmers. Conference presentations (delivered and written). Preparation of white papers, tutorials and instruc...

References for Tony Albrecht

Web Results

The Australian Index - Blog Directory

Seven Degrees of Freedom - by Tony Albrecht (SA) ... Thoughts, rants and technobabble by a professional games programmer with a ...

Game Connect - Asia Pacific 2007 : Virtual Realm

Game Connect - Asia Pacific 2007 Saturday, October 13 2007 - xna, gaming, ... Tony Albrecht, Senior Engine Programmer, Pandemic Studios

The Australian Game Developers Conference

Facilitator Tony Albrecht, RatBag Games Panellists Robin Maddock & Karl Burdack, RatBag Games, Myles Abbott, Atari Melbourne House ...

Tin Man Games » Where do we go from here? Post GCAP musings…

Starting with the development process: Tony Albrecht from Overbyte gave a good talk on meta optimization. As a programmer type I took away lots of good code tips to help make my ...

The Australian Game Developers Conference

Tony Albrecht, Robin Maddock, Karl Burdack, Myles Abbott, Steve White & Mark Feldman

Tin Man Games

Starting with the development process: Tony Albrecht from Overbyte gave a good talk on meta optimization. As a programmer type I took away lots of good code tips to help make my ...

Games On Net :: General News: Krome succumbs to economic ...

The rumours were seemingly confirmed by well known Adelaide developer Tony Albrecht via Twitter: "My condolences to the Krome guys and gals that were let go today.

Orchestra

Julienne Guerbois Tony Albrecht Chris Bennett Harrison Werlemann-Godfrey. Kenny Mizushima. Basses Steven Adler Daniel Dean Ashley Breadman Brian Sim

Games On Net :: General News: AVCon 2010 Recap: Cosplay, Indie ...

Held simultaneously, each panel boasted a diverse selection of speakers including Tony Albrecht, senior programmer formerly of Pandemic Studios, I Love Biscuits Co-Founder Hannah ...

Games On Net :: General News: AVCon 2010 Recap: Cosplay, Indie ...

Held simultaneously, each panel boasted a diverse selection of speakers including Tony Albrecht, senior programmer formerly of Pandemic Studios, I Love Biscuits Co-Founder Hannah ...

The Australian Game Developers Conference

Archive 2003 - Photo Gallery Conference Sessions. Please click on ... Tony Albrecht